不,它不起作用。无论如何,谢谢你
顺便说一句,我修改了我的代码,我将稍后发布。
#include "StdAfx.h"
//Convert AcDb to AcGe;
Acad::ErrorStatus AcDbCurveToAcGeCurve(AcGeCurve3d * &pGe,const AcDbLine * pLine);
Acad::ErrorStatus AcDbCurveToAcGeCurve(AcGeCurve3d * &pGe,const AcDbArc * pDbArc);
Acad::ErrorStatus AcDbCurveToAcGeCurve(AcGeCurve3d * &pGe,const AcDbCircle * pDbCircle);
Acad::ErrorStatus AcDbCurveToAcGeCurve(AcGeCurve3d * &pGe,const AcDbEllipse * pDbEllise);
Acad::ErrorStatus AcDbCurveToAcGeCurve(AcGeCurve3d * &pGe,const AcDbSpline * pSpline,bool isFit = true);
Acad::ErrorStatus AcDbCurveToAcGeCurve(AcGeCurve3d * &pGe,const AcDbPolyline * pPoly);
Acad::ErrorStatus AcDbCurveToAcGeCurve(AcGeCurve3d * &pGe,const AcDb2dPolyline *pPoly2d,bool isFit = true);
Acad::ErrorStatus AcDbCurveToAcGeCurve(AcGeCurve3d * &pGe,const AcDb3dPolyline *pPoly3d,bool isFit = true);
Acad::ErrorStatus AcDbCurveToAcGeCurve(AcGeCurve3d * &pGe,const AcDbCurve *pDbCurve);
Acad::ErrorStatus AcDbCurveToAcGeCurve(AcGeCurve3d * &pGe,const AcDbEntity *pEnt);
//Convert AcGe to AcDb;
Acad::ErrorStatus AcGeCurveToAcDbCurve(AcDbCurve * &pDb,const AcGeLineSeg3d * pGe);
Acad::ErrorStatus AcGeCurveToAcDbCurve(AcDbCurve * &pDb,const AcGeCircArc3d * pGe);
Acad::ErrorStatus AcGeCurveToAcDbCurve(AcDbCurve * &pDb,const AcGeEllipArc3d * pGe);
Acad::ErrorStatus AcGeCurveToAcDbCurve(AcDbCurve * &pDb,const AcGeNurbCurve3d * pGe);
Acad::ErrorStatus AcGeCurveToAcDbCurve(AcDbCurve * &pDb,const AcGeCompositeCurve3d * pGe);
Acad::ErrorStatus AcGeCurveToAcDbCurve(AcDbCurve * &pDb,const AcGeCurve3d * pGe);
Acad::ErrorStatus AcGeCurveToAcDbCurve(AcDbCurve * &pDb,const AcGePolyline3d *pGe);
//This is for test.
Acad::ErrorStatus CreateEntity(AcDbEntity * pEnt,Adesk::UInt16 color = 256);code]
是的,它只是昨晚睡觉前的一个快速帖子
No,it doesn't work.Thank you anyway.
notice that: both of them can't get a right result.
by the way, I modified my code,I will post it later.
我明白了,我没有看你的代码,我前段时间试图做一些类似的事情,但从未完成,还记得乔·伯克写了MinDist
一个伟大的宝石来做这一点,但不知道他是否在这里发布了他的代码(lisp/vlisp)
好的,我更新了
#include "Conversion.h"
// LINE
Acad::ErrorStatus AcDbCurveToAcGeCurve(AcGeCurve3d * &pGe,const AcDbLine * pLine)
{
pGe = new AcGeLineSeg3d(pLine->startPoint(), pLine->endPoint());
return Acad::eOk;
}
Acad::ErrorStatus AcGeCurveToAcDbCurve(AcDbCurve * &pDb,const AcGeLineSeg3d * pGe)
{
pDb= new AcDbLine(pGe->startPoint(),pGe->endPoint());
return Acad::eOk;
}
// ARC
Acad::ErrorStatusAcDbCurveToAcGeCurve(AcGeCurve3d * &pGe,const AcDbArc * pDbArc)
{
pGe =new AcGeCircArc3d(
pDbArc->center(),
pDbArc->normal(),
pDbArc->normal().perpVector(),
pDbArc->radius(),
pDbArc->startAngle(),
pDbArc->endAngle());
return Acad::eOk;
}
Acad::ErrorStatus AcGeCurveToAcDbCurve(AcDbCurve * &pDb,const AcGeCircArc3d * pGe)
{
if (pGe->isClosed())
{
pDb = new AcDbCircle(pGe->center(),pGe->normal(),pGe->radius());
}
else
{
pDb = new AcDbArc(pGe->center(),pGe->normal(),pGe->radius(),pGe->startAng(),pGe->endAng());
}
return Acad::eOk;
}
// CIRCLE
Acad::ErrorStatusAcDbCurveToAcGeCurve(AcGeCurve3d * &pGe,const AcDbCircle * pDbCircle)
{
pGe =new AcGeCircArc3d(pDbCircle->center(),pDbCircle->normal(),pDbCircle->radius());
return Acad::eOk;
}
// ELLIPSE
Acad::ErrorStatusAcDbCurveToAcGeCurve(AcGeCurve3d * &pGe,const AcDbEllipse * pDb)
{
pGe =new AcGeEllipArc3d(
pDb->center(),
pDb->majorAxis(),
pDb->minorAxis(),
pDb->majorAxis().length(),
pDb->minorAxis().length(),
pDb->startAngle(),
pDb->endAngle());
return Acad::eOk;
}
Acad::ErrorStatusAcGeCurveToAcDbCurve(AcDbCurve * &pDb,const AcGeEllipArc3d * pGe)
{
pDb = new AcDbEllipse(
pGe->center(),
pGe->normal(),
pGe->majorAxis()*pGe->majorRadius(),
pGe->minorRadius()/pGe->majorRadius(),
pGe->startAng(),
pGe->endAng());
return Acad::eOk;
}
// SPLINE
Acad::ErrorStatus AcDbCurveToAcGeCurve(AcGeCurve3d * &pGe,const AcDbSpline * pSpline,bool isFit)
{
Acad::ErrorStatus es;
int degree;
double fitTolerance,controlPtTol,knotTol;
Adesk::Boolean tangentsExist,tangentStartDef,tangentEndDef,bIsRational,bIsPeriodic,bIsClosed;
AcGeVector3d startTangent,endTangent;
AcGePoint3dArray controlPoints,fitPoints;
AcGeDoubleArray knots,weights;
bIsClosed = pSpline->isClosed();
AcGeNurbCurve3d *pNurb = NULL;
if (pSpline->hasFitData() && isFit)
{
AcGeTol tol;
es = pSpline->getFitData(fitPoints,degree,fitTolerance,tangentsExist,startTangent,endTangent);
if (es == Acad::eOk)
{
tangentStartDef = tangentsExist;
tangentEndDef = tangentsExist;
AcGeTol fitTol;
pSpline->fitTolerance();
fitTol.setEqualPoint(fitTolerance);
if (tangentsExist)
{
pNurb = new AcGeNurbCurve3d(fitPoints,startTangent,endTangent,tangentStartDef,tangentEndDef,fitTol);
}
else
{
pNurb = new AcGeNurbCurve3d(fitPoints,fitTol);
}
}
else
{
return Acad::eNotImplementedYet;
}
}
else
{
es = pSpline->getNurbsData(degree,bIsRational,bIsClosed,bIsPeriodic,controlPoints,knots,weights,controlPtTol,knotTol);
if (es == Acad::eOk)
{
if (bIsRational)
{
pNurb = new AcGeNurbCurve3d(degree,knots,controlPoints,weights,bIsPeriodic);
}
else
{
pNurb = new AcGeNurbCurve3d(degree,knots,controlPoints,bIsPeriodic);
}
}
else
{
return Acad::eNotImplementedYet;
}
}
bIsClosed?pNurb->makeClosed():pNurb->makeOpen();
pGe = pNurb;
return es;
}
Acad::ErrorStatus AcGeCurveToAcDbCurve(AcDbCurve * &pDb,const AcGeNurbCurve3d * pGe)
{
if (pGe->hasFitData())
{
AcGePoint3dArray fitPoints;
AcGeTol fitTolerance;
Adesk::Boolean tangentsExist;
AcGeVector3d startTangent;
AcGeVector3d endTangent;
double tol;
pGe->getFitData(fitPoints,fitTolerance,tangentsExist,startTangent,endTangent);
pDb = new AcDbSpline(fitPoints,startTangent,endTangent,pGe->order(),fitTolerance.equalPoint());
}
else
{
int degree;
Adesk::Boolean bIsRational,periodic;
AcGePoint3dArray controlPoints;
AcGeKnotVector knots1;
AcGeDoubleArray weights;
pGe->getDefinitionData(degree,bIsRational,periodic,knots1,controlPoints,weights);
AcGeDoubleArray knots;
for (int i = 0;iisClosed(),periodic,controlPoints,knots,weights,0.0,pGe->knots().tolerance());
}
return Acad::eOk;
}
// POLYLINE
Acad::ErrorStatusAcDbCurveToAcGeCurve(AcGeCurve3d * &pGe,const AcDbPolyline * pPoly)
{
AcGeLineSeg3d *pLine = NULL;
AcGeCircArc3d *pArc = NULL;
AcGeVoidPointerArray GeCurves;
for( int i = 0; i numVerts(); i++ )
{
if( pPoly->segType(i) == AcDbPolyline::kLine )
{
pLine = new AcGeLineSeg3d;
pPoly->getLineSegAt(i, *pLine);
GeCurves.append(pLine);
}
else if( pPoly->segType(i) == AcDbPolyline::kArc )
{
pArc = new AcGeCircArc3d;
pPoly->getArcSegAt(i, *pArc);
GeCurves.append(pArc);
}
}
pGe =new AcGeCompositeCurve3d(GeCurves);
return Acad::eOk;
}
Acad::ErrorStatus AcGeCurveToAcDbCurve(AcDbCurve * &pDb,const AcGeCompositeCurve3d * pGe)
{
AcGePoint3d startPnt,endPnt;
if( pGe->hasEndPoint(endPnt) == Adesk ::kFalse ||
pGe->hasStartPoint(startPnt) == Adesk::kFalse)
{
return Acad::eNotImplementedYet;
}
//get the plane of Curve3d
AcGePlane plane;
AcGeLine3d line;
AcGePoint3d p1,p2,p3;
if(pGe->isPlanar(plane))
{
if(pGe->isLinear(line)) //Oh,it's a little tricky!
{
line.getPerpPlane(startPnt,plane);
plane.get(p1,p2,p3);
plane.set(p2,p3-p2);
}
plane.get(p1,p2,p3);
}
else
{
return Acad::eNotImplementedYet;
}
//Creat a polyline
AcDbPolyline *pPoly = new AcDbPolyline();
AcGeVoidPointerArray curveList;
pGe->getCurveList(curveList);//get all the segments
AcGeCurve3d *pCurve = NULL;
AcGeCircArc3d *pArc = NULL;
int i;
double b;
AcGePoint2d pt;
for(i = 0;i hasStartPoint(startPnt);
pt = startPnt.convert2d(plane);
if (pCurve->isKindOf(AcGe::kCircArc3d))
{
pArc = (AcGeCircArc3d *)(pCurve);
b = tan(0.25 * pArc->endAng());
if (pArc->normal()!=plane.normal())
{
pPoly->addVertexAt(i,pt,-b);
}
else
{
pPoly->addVertexAt(i,pt,b);
}
}
else
{
pPoly->addVertexAt(i,pt);
}
}
if(!pGe->isClosed())
{
pt = endPnt.convert2d(plane);
pPoly->addVertexAt(i,pt);
}
else
{
pPoly->setClosed(Adesk::kTrue);
}
//the most important step;
AcGeMatrix3d xform;
AcGeVector3d XAxis = p1-p2;
AcGeVector3d YAxis = p3-p2;
AcGeVector3d ZAxis = XAxis.crossProduct(YAxis);
xform.setCoordSystem(p2,XAxis,YAxis,ZAxis);
pPoly->transformBy(xform);
pDb = pPoly;
return Acad::eOk;
}
// POLYLINE3D
Acad::ErrorStatus AcDbCurveToAcGeCurve(AcGeCurve3d * &pGe,const AcDb3dPolyline * pPoly3d,bool isFit)
{
AcGeVoidPointerArray GeCurves;
AcGePoint3d pt1;
AcGePoint3d pt2;
double Param;
pPoly3d->getEndParam(Param);
GeCurves.setLogicalLength((int)Param);
for (int i= 0; i getPointAtParam(i,pt1);
pPoly3d->getPointAtParam(i+1,pt2);
GeCurves = new AcGeLineSeg3d(pt1,pt2);
}
if (!isFit)
{
pGe= new AcGeCompositeCurve3d(GeCurves);
return Acad::eOk;
}
AcDbSpline *pSpline= NULL;
pPoly3d->getSpline(pSpline);
Acad::ErrorStatus es = AcDbCurveToAcGeCurve(pGe,pSpline);
delete pSpline;
pSpline = NULL;
return es;
/* Actually, You can get a AcGePolyline3d,but sometimes it's wrong,I don't why,so gave up.See below:
AcGeNurbCurve3d * pGeSpline =(AcGeNurbCurve3d *)pCur;
int degree;
Adesk::Boolean bIsRational,periodic;
AcGePoint3dArray controlPoints;
AcGeKnotVector knots;
AcGeDoubleArray weights;
pGeSpline->getDefinitionData(degree,bIsRational,periodic,knots,controlPoints,weights);
CreateEntity(pSpline,1);
AcGePolyline3d *ppp;
ppp = new AcGePolyline3d(knots,controlPoints);
//ppp = new AcGePolyline3d(*pGeSpline,1);
//ppp = new AcGePolyline3d(controlPoints);
pGe =ppp;
return Acad::eOk;
*/
}
Acad::ErrorStatus AcGeCurveToAcDbCurve(AcDbCurve * &pDb,const AcGePolyline3d *pGe)
{
AcGePoint3dArray pts;
for (int i = 0;i numControlPoints();i++)
{
pts.append(pGe->controlPointAt(i));
}
pDb = new AcDb3dPolyline((AcDb::Poly3dType)pGe->type(),pts,pGe->isClosed());
return Acad::eOk;
}
// POLYLINE2D
Acad::ErrorStatus AcDbCurveToAcGeCurve(AcGeCurve3d * &pGe,const AcDb2dPolyline *pPoly2d,bool isFit)
{
AcDb::Poly2dType type;
type=pPoly2d->polyType();
AcDbPolyline * pLwpoly = NULL;
Acad::ErrorStatus es;
if ((type==AcDb::k2dSimplePoly)||(type==AcDb::k2dFitCurvePoly))
{
pLwpoly=new AcDbPolyline;
es = pLwpoly->convertFrom((AcDbEntity *&)pPoly2d,Adesk::kFalse);
if (es!=Acad::eOk)
{
delete pLwpoly;
pLwpoly=NULL;
return es;
}
es = AcDbCurveToAcGeCurve(pGe,pLwpoly);
pLwpoly->close();
return es;
}
else
{
AcGeVoidPointerArray GeCurves;
AcGePoint3d pt1;
AcGePoint3d pt2;
double Param;
pPoly2d->getEndParam(Param);
AcGeLineSeg3d *pLine = NULL;
for (int i= 0; i getPointAtParam(i,pt1);
pPoly2d->getPointAtParam(i+1,pt2);
pLine = new AcGeLineSeg3d(pt1,pt2);
GeCurves.append(pLine);
}
pGe = new AcGeCompositeCurve3d(GeCurves);
return Acad::eOk;
}
}
// catch all for all other entity types.
Acad::ErrorStatus AcDbCurveToAcGeCurve(AcGeCurve3d * &pGe,const AcDbCurve *pDbCurve)
{
if (pDbCurve->isKindOf(AcDbLine::desc()))
{
return AcDbCurveToAcGeCurve(pGe,(AcDbLine *)pDbCurve);
}
if (pDbCurve->isKindOf(AcDbArc::desc()))
{
return AcDbCurveToAcGeCurve(pGe,(AcDbArc *)pDbCurve);
}
if (pDbCurve->isKindOf(AcDbCircle::desc()))
{
return AcDbCurveToAcGeCurve(pGe,(AcDbCircle *)pDbCurve);
}
if (pDbCurve->isKindOf(AcDbEllipse::desc()))
{
return AcDbCurveToAcGeCurve(pGe,(AcDbEllipse *)pDbCurve);
}
if (pDbCurve->isKindOf(AcDbSpline::desc()))
{
return AcDbCurveToAcGeCurve(pGe,(AcDbSpline *)pDbCurve);
}
if (pDbCurve->isKindOf(AcDbPolyline::desc()))
{
return AcDbCurveToAcGeCurve(pGe,(AcDbPolyline *)pDbCurve);
}
if (pDbCurve->isKindOf(AcDb3dPolyline::desc()))
{
return AcDbCurveToAcGeCurve(pGe,(AcDb3dPolyline *)pDbCurve);
}
if (pDbCurve->isKindOf(AcDb2dPolyline::desc()))
{
return AcDbCurveToAcGeCurve(pGe,(AcDb2dPolyline *)pDbCurve);
}
return Acad::eNotImplementedYet;
}
Acad::ErrorStatus AcDbCurveToAcGeCurve(AcGeCurve3d * &pGe,const AcDbEntity *pEnt)
{
if (pEnt->isKindOf(AcDbCurve::desc()))
{
return AcDbCurveToAcGeCurve(pGe,(AcDbCurve *)pEnt);
}
return Acad::eNotImplementedYet;
}
Acad::ErrorStatus AcGeCurveToAcDbCurve(AcDbCurve * &pDb,const AcGeCurve3d * pGe)
{
AcGe::EntityId type = pGe->type();
switch (type)
{
case AcGe::kLineSeg3d:
return AcGeCurveToAcDbCurve(pDb,(AcGeLineSeg3d *) pGe);
case AcGe::kCircArc3d:
return AcGeCurveToAcDbCurve(pDb,(AcGeCircArc3d *) pGe);
case AcGe::kEllipArc3d:
return AcGeCurveToAcDbCurve(pDb,(AcGeEllipArc3d *) pGe);
case AcGe::kNurbCurve3d:
return AcGeCurveToAcDbCurve(pDb,(AcGeNurbCurve3d *) pGe);
case AcGe::kCompositeCrv3d:
return AcGeCurveToAcDbCurve(pDb,(AcGeCompositeCurve3d*) pGe);
case AcGe::kPolyline3d:
return AcGeCurveToAcDbCurve(pDb,(AcGePolyline3d *) pGe);
default:
return Acad::eNotImplementedYet;
}
}
//创建实体
Acad::ErrorStatus CreateEntity(AcDbEntity * pEnt,Adesk::UInt16 color)
{
if (pEnt == NULL)
{
return Acad::eNullEntityPointer;
}
Acad::ErrorStatus es;
AcDbDatabase *pDb = acdbHostApplicationServices()->workingDatabase();
AcDbBlockTableRecord *pRec = NULL;
es = acdbOpenAcDbObject((AcDbObject *&)pRec,pDb->currentSpaceId(),AcDb::kForWrite);
if(es!=Acad::eOk)
return es;
es = pRec->appendAcDbEntity(pEnt);
if(es!=Acad::eOk)
return es;
pEnt->setColorIndex(color);
pRec->close();
pEnt->close();
return es;
}
对于Polyline3d(或2d)
如果要精确获取壁橱点,请将其转换为AcGeCompositeCurve3d,如果要相同的点,请使用getspline
实际上,对于拟合样条曲线,getNurbsData用于精度,getFitData用于相同类型。 干得好。
这个帖子很有趣,尽管我目前没有使用ARX本地语言。我已经做了一些类似的(DBCurve几何曲线)项目。不过,是网。
我确实注意到您的程序中有一个与椭圆相关的情况,与我最初在我的程序中看到的情况相似。用Start- and EndParameter代替Angle更准确地重新创建椭圆(正如xsfhlzh在本主题中告诉我的那样:)
我还研究了Curve3d。GetClosestPointTo(Curve3d,Tolerance),来自。NET端,发现方法有点气质。你更新的代码允许更一致的结果吗?
通过在结值处细分nurb曲线(使用HardTrimByParams方法),我获得了更好的性能。getLocalClosestPoints也可能对细分有用,只是它在ManagedARX中不可用。
这种细分似乎对所有曲线都相当准确,只有一个明显的例外:NurbCurve3d/LineSegment分析。对于线段,点曲线的位置并不总是正确的。
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