;*** = Required Group
(entmake (list (cons 0 "TEXT") ;***
(cons 1 "") ;***
(cons 6 "BYLAYER")
(cons 7 "STANDARD") ;***
(cons 8 "0")
(cons 10 (list 0.0 0.0 0.0)) ;***
(cons 11 (list 0.0 0.0 0.0)) ;***
(cons 39 0.0)
(cons 40 1.0) ;***
(cons 41 1.0)
(cons 50 0.0)
(cons 51 0.0)
(cons 62 256)
(cons 71 0)
(cons 72 0)
(cons 73 0)
(cons 210 (list 0.0 0.0 1.0))))
-大卫 是的,entmaking text为您提供了更多的格式化选项,并且没有任何疑问,例如0角度的方向、旋转方向和默认文本大小(我不知道这些小精灵的“特质”这个词;)。。。
我只需要解决文本定向问题,这一部分和其他“微调”都是随着lisp的进一步发展和增强而来的
干杯 这些系统变量应该引导您走向“正确”的方向;
UCSORG 0.00,0.00,0.00 (read only)
UCSXDIR 1.00,0.00,0.00 (read only)
UCSYDIR 0.00,1.00,0.00 (read only)
Command: ucs
Origin/ZAxis/3point/OBject/View/X/Y/Z/Prev/Restore/Save/Del/?/<World>: 3p
Origin point <0,0,0>: 2,3,3
Point on positive portion of the X-axis <3.00,3.00,3.00>: 6,5,5
Point on positive-Y portion of the UCS XY plane <1.55,3.89,3.00>:
Command: setvar
Variable name or ?: ?
Variable(s) to list <*>: uc*
UCSFOLLOW 0
UCSICON 1
UCSNAME "" (read only)
UCSORG 6.00,9.00,9.00 (read only)
UCSXDIR 0.82,0.41,0.41 (read only)
UCSYDIR -0.45,0.89,0.00 (read only)
-大卫
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