Changing/scaling just the y-di
Hello Forum.I have been working on a project and ran into some complications. I have an object that I would like to scale the length down, but leave the height and width as they are. I read around and found out I can use block and use that to scale the object. however, once I usedblock I was not able to use the Boolean operators to subtract from the newly scaled object. If I hold my mouse over the object, it is a called a block reference. My question is, is there a way to change the y-dimension but still be able to play around with the object?
Any help is appreciated. Thanks. As indicated by eldon - you need to explode the block to get back to Boolean solid operations.
But you should be looking into the solidedit commands if this is a relatively simple part, otherwise - carry on with the Block scaling techinque.
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