Realistic Grass Anyone????
Hi guysI am a landscape architect and am using 3ds max 9, Can anyone help me out with the most efficent way to produce realistic grass for my scene. I have used a few tutorials in the past which produces high number of polygons in my scene and can not produce a good enough effect of really short cut grass over a large area, the file size gets large and there are too many elemnts. Can anyone help out there?
PS I often use the standard short grass in materiel library but think there must be a better way
thanks in advance8)
页:
[1]