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[建模讨论] Realistic Grass Anyone????

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发表于 2022-7-8 20:51:22 | 显示全部楼层 |阅读模式
Hi guys
 
I am a landscape architect and am using 3ds max 9, Can anyone help me out with the most efficent way to produce realistic grass for my scene. I have used a few tutorials in the past which produces high number of polygons in my scene and can not produce a good enough effect of really short cut grass over a large area, the file size gets large and there are too many elemnts. Can anyone help out there?
 
PS I often use the standard short grass in materiel library but think there must be a better way
 
thanks in advance8)
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