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发表于 2022-7-7 19:35:53
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Draw your objects, just as you did, full size in model space. After doing that you switch to a layout as Tiger suggested. In your layout you are going to create a viewport. A viewport is nothing more than a window that allows us to see the objects we created back in model space. The trick to correctly depicting something as large as a building on a small sheet of paper, to scale, is to assign a scale (appropriate to the sheet size you'll be plotting to) to the viewport itself. That's right, a scale is applied to the viewport. You can have up to 64 viewports in a single layout and you can assign each a diiferent scale if need be.
Viewports are created with the MVIEW command. Viewports should be placed on their own layer and the layer should be set to "no print". Viewports can be resized using Grips. They can also be copied, rotated or even deleted. After your viewport is set up the way you want (showing your geometry as you want) its display should be locked to avoid inadvertently changing it.
As far as your title block and border goes I'd suggest creating one that suits your needs for the size paper you'll be using the most often and save this in a layout as a template file. Use this template file (you can have more than one template file) whenever you start a new drawing. Can your title block and border be a block? Yes it can. You might also look into filling in the title block via attributes.
When using a layout and you are ready to plot you do so at a scale of 1:1 and let AutoCAD take care of plotting the objects in your viewports correctly based upon the scale that has been assigned to them.
You have a lot to learn but you have come to the right place to start the process.
That just leaves dimensions and text. You have two choices. You can place these objects either in model space along with your geometry or place them in your layout. There are pros and cons to each method. You might want to experiment first and see which method works best for you. |
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