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Hey Guys..I am trying to model a MK2 Grenade, and I wish I got more time coz I usually dedicate time for this after my work around 2-3 hours and I hope to finish the final render and submit this to the Project Challenges section. And now, I'm almost done with the modeling part, its now time for the texture and materials. I need your advice what is the best approach to texture this?Do I need to start the Checker Mapping first?Below is the final model of my own version of MK2 Grenade:
Thanks in Advance! Cheers!
Yes, you will need to UV Unwrap your model for texturing. There are lots of free tutorials online that cover UV mapping: https://www.google.com/#q=studio+max+uv+unwrap |
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