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Anyone know what exposure control settings that should be used when baking a complete map onto geometry?
Lighting: daylight system, mr sun, mr physical sky. Using FG.
Once baked, all of the above is switched off, with map placed in self ill. slot.
I want to match my pre-baked render as close as possible and used mr Photographic exposure control during baking.
Problem is - I've tried rendering the baked scene with/without exposure control. Without, it looks too dark and with, it looks a little washed out.
Either way - it's not matching my pre-baked scene that used mr photographic exp control. |
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