Hello.
Does anyone have a routine that would round the coordinates of selected points,lines,polylines and splines to 2 decimal places(not just cut the rest of decimal places but ROUND it, so .384=.38 and .385=.39) and move them to that coordinates.That applies to height also. In case of polys and splines the vertices should also be rounded... thanx
I posted an example here some time ago:
https://forums.autodesk.com/t5/visual-lisp-autolisp-and-general/rounding-of-line-and-pline-vertices/m-p/4396563#M314796